Having trouble making a spell that accelerates arrows, I know how to add motion to it, select it with aimbot and everything, the only thing I am stuck at is in making the spell distingush between fired arrows and stationary ones stuck in the ground. I tried to extracting the motion vector from target but it only gives you the line function without the magnitude of the motion, also tried to compare the present and past positions of the arrow but it usually ends up hitting the target before the check step or the acceleration step are completed