Hello, I'm working on a immobilisation spell which uses the blink to tp the user forward into the ground to reset their momentum. The problem with this is, that it only works if said entity is looking down, meaning that is easy to avoid the spell by looking up. This would by multiplying a negative constant with the y component of the look vector, but to use it I now need to wrap it. the problem is that the wrapper carries the sign of the constant over to the output. Is there a workaround to this?